Hey everybody! This week I put in a ton of time on both my projects and think that things are looking pretty good! I am getting closer to launching the TBA Game! Which is good cause I am getting really excited to work on the dragon app. If you have any suggestions I could give the dragon app as a working title leave them in the comments!
Goals From Last Week:
set up controls for dragon app.
I got general controls working for our dragon and a point/puch input that fires a fireball to the location
Begin dynamic world generating algorithm for dragon app
This was pretty tricky I have been trying to get an interesting ground that you fly over. Tried to use ue4 materials to randomly generate ground texture with little success. Currently looking into having tiles of ground that connect together like a puzzle but still provide divers landscape to fly over...
Look into in game transactions for TBA application
The image attached is the screen that will be presented after X number of levels. It prompts them to buy the game (which will be fore $1) or to replay the demo.
Goals for next week
Goals next sprint:
1-Get [TBA app] to launch on iphones and ipads
2-Clean up user interface of [TBA app]. (Mainly main title page and in game progress icon)
3-Finalize in app purchase for full game logic
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